Out of the hazy, sand blown distance, something comes forth. Moving slowly, moving softly, it is seen and just as quickly lost. It echoes in the open air, a voice on the wind. It’s a Procession. A cavalcade making its way through the deserts of a distant planet. The sounds of another world. Or something along those lines.
Which is where the Old Blood Noise Endeavors Procession reverb comes in. Its what we would use to create a science fiction soundtrack. A strange mix of haunting reverb and three modulation settings, the Procession aims at inspiring something new, something fringe and something risky.
The Procession’s simple controls run the gamut of reverb soundscapes ranging from simple reverb to complex Sci-Fi filtery echo weirdness. The Mix and Reverb knobs control the mix of dry/wet signal and the decay of the reverb, respectively. The Speed and Depth knobs correspond with the selected modulation mode: Flange, Filter or Tremolo.
The Procession has two footswitches. The Bypass switch is your standard on/off True Bypass switch. The Hold switch is a momentary footswitch that when pressed, will lock in whatever note is being played through the reverb effect. This will sustain as long as the Hold switch is pressed. If the Mix control is set less than 100% wet, you can continue to play over the sustaining reverb signal.
The Procession now features an expression out jack and clickless switching. The output level can be tweaked via an internal trimpot for boost, slight drop, or unity gain.
The art of the Procession is thanks to ever-talented Garrett Young.
Manufacturer: Old Blood Noise Endeavors
Voltage: 9VDC -60 mA draw.